Episode 10
Title Mind of the Machine
Production Number 58221
Season 1
Season Episode 10
First-Run Airdate 4/7/1984
CREDITS
Director Ivan Dixon
Producer Burton Armus
Screenplay T.S. Cook
Executive Producer Donald P. Bellisario
Supervising Producers Alan J. Levi
T.S. Cook
Director of Photography Howard Schwartz, ASC
Art Director Gary A. Lee
Editors Larry Strong, ACE
Drake Sillman
Music Sylvester Levay
Co-Producer John David
Associate Producer Carol Gillson
Sound Joe Kenworthy
Sound Editor Sam Shaw
Music Editor Gene L. Gillette
Production Manager Thomas J. Blank
1st AD R. John Slosser
2nd ADs Louis Race
Warren R. Turner
Set Decorator Richard B. Goddard
Costume Supervisors Rudy Garcia
Barbara Lee Maccarone
Second Unit Director/
Aerial Coordinator
David Jones
Stunt Coordinator Ron Stein
Casting Donna Dockstader
REGULAR CAST
Jan-Michael Vincent Stringfellow Hawke
Ernest Borgnine Dominic Santini
Alex Cord Michael Coldsmith-Briggs III
Deborah Pratt Marella (Archangel's Aide)
GUEST CAST
David Carradine Robert Winchester
Sondra Currie Gloriana/
Diana Norris
Harvey Jason Alexi Provov
This episode features a briefing
from file A56-7W
MUSIC FEATURED IN THIS EPISODE
Mind of the Machine
Screenplay revision dates: 03/05/1984
03/09/1984
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The creator of an Airwolf simulator, who covets Hawke's place behind Airwolf's controls, is being manipulated by an associate who plans to steal Airwolf on NBC Universal’s "AIRWOLF" episode entitled "Mind Of The Machine." The segment was directed by Ivan Dixon from a script by T.S. Cook.

Hawke resents Robert Winchester's implications that the Airwolf simulator will register pilot error so that young, more able pilots can be trained. Hawke's abilities to fly Airwolf are put to a severe test that finds him in a standoff with Winchester, a former ace, now a scientist. Using computer games in the experiments testing Airwolf's capabilities, neither Robert Winchester nor Hawke are aware that the lovely Diana is more than just a lab assistant. She convinces Winchester to undermine Hawke's confidence and to give him low scores on the simulated games. Under the guidance of the Soviet spy, Alexei, Diana almost succeeds in ferreting out all of Airwolf's secrets -- which eventually leads to their grand plan to steal Airwolf.
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